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Blade Runner: The Final Cut (Trailer) - BFI

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Why 'Blade Runner 2049' special effects are more than just 'boom' and 'bang'

Blade Runner 's storyline is steeped in references and visuals inspired by Blade Runner 's production designer Lawrence G. Paull, futurist Syd Mead, and visual effects artist Douglas Trumbull. The plot introduces a resourceful new female replicant assassin named Ash, who accepts an assignment to track down and retrieve the kidnapped wife and daughter of a billionaire industrialist, whose global business interests might be related to rogue androids.

The premiere issue elegantly reintroduces us to that future-noir environment of Los Angeles circa the year and nicely sets up the story with true grit and dark intrigue that invites readers to explore this strange-yet-familiar vision of tomorrow. Dick's source material, and what surprises are in store for eager readers when the debut issue arrives next week.

After the chat, enjoy our preview of the first issue's gallery of vibrant covers and interior art. What was the genesis of this project, and how did you and Michael handle the collaboration? Mike Johnson : Alcon, the Blade Runner rights holders, have ambitious plans to keep the franchise alive and vibrant. When the idea of comics came up, and Alcon reached out to Michael about being involved, Michael asked me if I was interested in joining him.

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I try not to be an idiot too often, so of course I said yes. Given that we had collaborated on comics before, it was like getting the band back together. What were some of the considerations or restrictions in crafting the story set in Ridley Scott's Blade Runner sandbox? Everyone involved wanted to build out the Blade Runner world rather than tell stories with the characters we've already met.